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5th World Conference on Information Systems for Business...
Monday October 19, 2026 12:15pm - 2:15pm PDT
Authors - Harsh Sobhashana, Jiya Bera, Margin Ankola, Nishat Shaikh
Abstract - Voice-Enabled Chess is an innovative Python-based application that enhances traditional chess gameplay with modern voice recognition technology. Designed for accessibility and engagement, the system allows players to exe-cute moves using voice commands, providing an intuitive and hands-free gaming experience. The application integrates speech-to-text conversion via the Speech Recognition library, while AI- driven decision-making ensures a challenging opponent. A graphical user interface (GUI) enhances usability, and Docker deployment simplifies distribution across platforms. This project targets a diverse audience, including chess enthusiasts, individuals with disabilities, and technology enthusiasts interested in voice-controlled applications. By leveraging Python’s extensive ecosystem, including NumPy, Pandas, and the Chess library, the system efficiently manages game logic and interactions. Through the fusion of traditional chess mechanics with modern artificial intelligence and speech recognition, Voice-Enabled Chess pro- motes inclusivity and innovation in digital game development.
Paper Presenter
Monday October 19, 2026 12:15pm - 2:15pm PDT
Virtual Room D Bangkok, Thailand

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